Procedural Vegetation Tool with Houdini for Unreal Engine 5
Unlock the secrets of breathtaking environments with our Procedural Foliage course with Houdini and Unreal Engine 5.
In this course, you will learn how to design procedural foliage tools that will greatly accelerate the foliage creation process. By becoming proficient in these techniques, you will not only become the new best friend of vegetation artists by creating a cool foliage generator but also take a significant step towards becoming a skilled Houdini Technical Artist – a highly valued role in any video game production.
Course Trailer: https://www.youtube.com/watch?v=ZoLLpm78_jM
COURSE BREAKDOWN:
Module1 - Foliage tool Workflow overview
Module2 - Foliage creation (HighPoly)
Module3 - Creating the HDA
Module4 - Map baking
Module5 - Bundle creation
Module6 - Vertex color for wind shader
Module7 - Bundle Exporting
Module8 - Importing in Unreal Engine 5
You'll get to deal with procedural vegetation spawn in realtime!